Memory Management is the process of controlling and coordinating computer memory, assigning portions known as blocks to various running programs to optimize the overall performance of the system.
It is the most important function of an operating system that manages primary memory. It helps processes to move back and forward between the main memory and execution disk. It helps OS to keep track of every memory location, irrespective of whether it is allocated to some process or it remains free.
Here, are reasons for using memory management:
Here, are some most crucial memory management techniques:
It is the easiest memory management technique. In this method, all types of computer’s memory except a small portion which is reserved for the OS is available for one application. For example, MS-DOS operating system allocates memory in this way. An embedded system also runs on a single application.
It divides primary memory into various memory partitions, which is mostly contiguous areas of memory. Every partition stores all the information for a specific task or job. This method consists of allotting a partition to a job when it starts & unallocated when it ends.
This method divides the computer’s main memory into fixed-size units known as page frames. This hardware memory management unit maps pages into frames which should be allocated on a page basis.
Segmented memory is the only memory management method that does not provide the user’s program with a linear and contiguous address space.
Segments need hardware support in the form of a segment table. It contains the physical address of the section in memory, size, and other data like access protection bits and status.
Swapping is a method in which the process should be swapped temporarily from the main memory to the backing store. It will be later brought back into the memory for continue execution.
Backing store is a hard disk or some other secondary storage device that should be big enough in order to accommodate copies of all memory images for all users. It is also capable of offering direct access to these memory images.
Here, are major benefits/pros of swapping:
Memory allocation is a process by which computer programs are assigned memory or space.
Here, main memory is divided into two types of partitions
Memory is divided into different blocks or partitions. Each process is allocated according to the requirement. Partition allocation is an ideal method to avoid internal fragmentation.
Below are the various partition allocation schemes :
Paging is a storage mechanism that allows OS to retrieve processes from the secondary storage into the main memory in the form of pages. In the Paging method, the main memory is divided into small fixed-size blocks of physical memory, which is called frames. The size of a frame should be kept the same as that of a page to have maximum utilization of the main memory and to avoid external fragmentation. Paging is used for faster access to data, and it is a logical concept.
Processes are stored and removed from memory, which creates free memory space, which are too small to use by other processes.
After sometimes, that processes not able to allocate to memory blocks because its small size and memory blocks always remain unused is called fragmentation. This type of problem happens during a dynamic memory allocation system when free blocks are quite small, so it is not able to fulfill any request.
Two types of Fragmentation methods are:
Segmentation method works almost similarly to paging. The only difference between the two is that segments are of variable-length, whereas, in the paging method, pages are always of fixed size.
A program segment includes the program’s main function, data structures, utility functions, etc. The OS maintains a segment map table for all the processes. It also includes a list of free memory blocks along with its size, segment numbers, and its memory locations in the main memory or virtual memory.
Dynamic loading is a routine of a program which is not loaded until the program calls it. All routines should be contained on disk in a relocatable load format. The main program will be loaded into memory and will be executed. Dynamic loading also provides better memory space utilization.
Linking is a method that helps OS to collect and merge various modules of code and data into a single executable file. The file can be loaded into memory and executed. OS can link system-level libraries into a program that combines the libraries at load time. In Dynamic linking method, libraries are linked at execution time, so program code size can remain small.
Static Loading | Dynamic Loading |
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Static loading is used when you want to load your program statically. Then at the time of compilation, the entire program will be linked and compiled without need of any external module or program dependency. | In a Dynamically loaded program, references will be provided and the loading will be done at the time of execution. |
At loading time, the entire program is loaded into memory and starts its execution. | Routines of the library are loaded into memory only when they are required in the program. |
Here, are main difference between Static vs. Dynamic Linking:
Static Linking | Dynamic Linking |
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Static linking is used to combine all other modules, which are required by a program into a single executable code. This helps OS prevent any runtime dependency. | When dynamic linking is used, it does not need to link the actual module or library with the program. Instead of it use a reference to the dynamic module provided at the time of compilation and linking. |
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